/* =========================================================
   FLAR3 performance layer — loaded last.
   Live backdrop blur on hundreds of elements over moving orbs forced a full-screen repaint every frame.
   The glass look stays (translucent gradients + bright top edge); real blur is kept only on the header.
   ========================================================= */
*,*::before,*::after{-webkit-backdrop-filter:none!important;backdrop-filter:none!important}
.site-head.scrolled,.nav-wrap{-webkit-backdrop-filter:blur(12px)!important;backdrop-filter:blur(12px)!important}

/* orbs are already radial gradients; the extra filter blur was the costly part */
.orb{filter:none!important;background-size:100% 100%}
.orb.o1{background:radial-gradient(circle,rgba(255,91,53,.75),rgba(255,91,53,.2) 35%,rgba(255,91,53,0) 70%)}
.orb.o2{background:radial-gradient(circle,rgba(141,125,255,.75),rgba(141,125,255,.2) 35%,rgba(141,125,255,0) 70%)}
.orb.o3{background:radial-gradient(circle,rgba(216,195,162,.7),rgba(216,195,162,.18) 35%,rgba(216,195,162,0) 70%)}
.orb.o4{background:radial-gradient(circle,rgba(255,91,53,.7),rgba(255,91,53,.18) 35%,rgba(255,91,53,0) 70%)}

/* full-screen animated grain and blend-mode cursor glow repainted the whole page constantly */
.grain,.cursor-glow,.cursor-dot,.spark{display:none!important}

/* slightly more solid surfaces now that nothing blurs behind them */
.card,.pillar,.product,.frame,.mcol,.feature,.cta,.stats,.demo-stage,.dash,.faq details,.alt,.ws,.type{background:linear-gradient(180deg,rgba(28,28,34,.78),rgba(18,18,22,.7))}
.card.hl,.feature.hl{background:linear-gradient(160deg,rgba(255,91,53,.16),rgba(18,18,22,.75))}
.site-head{background:rgba(10,10,12,.82)}
.mnav{background-color:#0a0a0c}
